Weapons

Millaflower Extract

Poisons

Source: p100

Damage

Varies by dose (see notes)

Range

-

Skill

-

Combat
DamageVaries by dose (see notes)
Range-
Blast Radius-
Difficulty-
Skill-
Technical
Power Cells-
Acquisition
Cost30 doses for 15+2D credits (pharmacist) or 30+3D credits (illegally)
Availability3, R
Notes
Each dose: Strength roll vs. difficulty. Dose 1: Relaxed (V. Easy/Heroic). Dose 2: Uninhibited (Easy/Heroic). Dose 3: Intoxicated (Moderate/V. Diff.). Dose 4: Sleep (Difficult/Difficult). Dose 5: Paralysis (V. Diff./Moderate). Dose 6: Heart Failure (Heroic/Easy). Lasts 10 hours minus Strength dice in hours.