Weapons

Jer'N be'Milad Weapons Systems Hammer

Firearms

Damage

4D+1

Range

2-8/20/40

Skill

Firearms: pistol

Combat
Damage4D+1
Range2-8/20/40
SkillFirearms: pistol
Technical
Power Cells8
Acquisition
Cost250 (ammo: 1 slug: 1)
Availability3, X
Notes
Extreme recoil requires Moderate Strength roll after firing; failed roll means additional shots in round or next round at additional -1D penalty.