Breath Masks: Whenever Aramandi are off of their homeworld or in non-Aramandi starships, they must wear special breath masks, which add minute traces of vital gases. If the mask is not worn, the Aramandi becomes very ill after six hours and dies in two days. Heavy Gravity: Whenever Aramandi are on a planet with lighter gravity than their homeworld, they receive a +1D to Dexterity and Strength related skills (but not against damage), and add 2 to their Move. Climbing: At the time of character creation only, the character receives 2D for every 1D placed in climbing/jumping.
Bonus: +1D Dexterity (High Gravity Worlds), +1D Strength and Related Skills (High Gravity Worlds), Move: +2 (on high gravity worlds)
Character Creation: Character receives 2D for every 1D spent on Climbing/Jumping