NPCs

Tam Posla

Corporate

Named Character

Source: swrpggm

Move

10

Force Pts

2

Char Pts

22

Attributes & Skills
Dexterity3D
  • Blaster7D
  • Brawling Parry7D
  • Dodge7D
  • Grenade5D
  • Melee Combat6D+2
  • Melee Parry6D+1
  • Missile Weapons6D
  • Pick Pocket5D
  • Running5D+2
  • Thrown Weapons5D+2
  • Vehicle Blasters4D
Perception4D
  • Bargain5D
  • , command7D
  • , con5D+2
  • , con: disguise6D+1
  • , hide5D+2
  • , investigation8D
  • , search7D+2
  • , sneak6D+2
Strength3D
  • Brawling:
  • Martial Arts7D
  • Climbing/Jumping5D+2
  • Lifting4D
  • Stamina6D
  • Swimming4D
Knowledge4D
  • Bureaucracy7D
  • Bureaucracy: Empire10D+1
  • Law Enforcement7D
  • Planetary Systems5D+2
  • Scholar: Imperial doctrine/protocol11D+1
  • Streetwise5D
  • Survival6D+1
  • Tactics7D+2
  • Value5D
  • Willpower7D
Mechanical2D
  • Astrogation5D+1
  • Beast Riding4D+2
  • Communications5D+2
  • Communications:
  • Imperial Informant System7D
  • Repulsorlift Operation5D
  • Sensors4D+2
  • Space Transports5D
  • Starfighter Piloting4D+2
  • Starship Gunnery5D+2
  • Walker Operation4D
Technical2D
  • Blaster Repair4D
  • Computer Programming / Repair5D+2
  • Computer Programming /Repair:
  • Imperial Databases7D
  • Demolition4D
  • Equipment Repair4D
  • First Aid4D
  • Security6D
Points
Move10
Character Points22
Force Points2
Force SensitiveN
Special Abilities
Flying Kick: Posla has trained to leap in order deliver a crushing kick. Difficulty: Difficult; Effect: Posla adds +2D to his damage roll if his skill roll exceeds the difficulty number. Failure to beat the difficulty number indicates he is off-balance and her opponent may make an additional attack this round with no multiple action penalty. Instant Wound. Posla knows how to strike to maximum effect, and inflict severe damage upon his target. Difficulty: Difficult; Effect: If his attack is successful (and is not parried or dodged) and if his skill roll meets the required difficulty number, Posla’s attack against the target character suffers a wound immediately. The wounded target then fall prone and can take no actions for the rest of the round. (Effects of the wound are cumulative.) Silent Strike: Provided that Posla can successfully sneak up on a target, he is capable of immediately killing him or rendering him unconscious. Difficulty: Difficult; Effect: The character must be within arm’s reach of the target. The character must declare if this is a killing or stunning attack prior to making the attempt. A successful skill roll indicates the target is neutralized. Note: If this technique is used against major NPCs or other PC’s with lethal intent, the attacker must still make an opposed damage roll in order to determine a “kill” result; in such cases however, a success bonus is granted: The attacker gains a damage bonus equal to the margin by which she exceeded the technique’s difficulty number. However, the minimum damage result she can achieve with this technique is Incapacitated, with the target character falling prone and unconscious for 10D minutes. And if the attacker has at least a 6D die code in melee combat, he may use a melee weapon — and the damage bonuses it grants — to deliver the killing/neutralizing blow. Spinning Kick: Posla has trained to perform a powerful, roundhouse-style kick. Difficulty: Moderate; Effect: Posla can add +1D to his damage roll if his skill roll exceeds the difficulty number. Failure to beat the difficulty number indicates he is off-balance and his opponent may make an additional attack this round with no multiple action penalty.
Equipment
Code cylinders E-11 blaster rifle 5D EC-17 hold-out blaster 3D+2 holo-communicator holster Imperial long-coat and uniform rank badge.
Background
Tam Posla was a male human from the planet Milvayne in the Milvayne Authority law enforcement. He earned a reputation as a respected lawman and was assigned to investigate a string of crimes committed by the criminal surgeon Cornelius Evazan and his partner Ponda Baba. However, he was removed from the case. Determined to continue his investigation, he went rogue and became a bounty hunter and vigilante. This led to his discharge from the Milvayne Authority.