NPCs

Mak Eak

Nightsisters

Named Character

Source: Witches of Dathomir Sourcebook

Move

10

Force Pts

1

Char Pts

6

Attributes & Skills
Dexterity3D
  • Brawling parry 4D+1, dodge 4D, melee combat 5D, melee parry 5D, missile weapons 4D, thrown weapons4D+2
Perception3D+2
  • Command (Nightbrothers) 5D, intimidation 5D, search 4D+1, sneak3D+2
Strength4D
  • Brawling (martial arts) 5D, climbing/jumping 4D+1, lifting 4D+1, stamina5D
Knowledge3D+1
  • Bargain 4D, business (barter) 4D, bureaucracy (clan law) 3D+2, streetwise 4D+1, survival 5D, tactics (patrol routes)4D
Mechanical2D
  • Beast riding 3D, communications 4D, sensors 3D+1, repulsorlift operation2D+2
Technical2D
  • First aid 3D, security 2D+1, computer programming/repair2D+2
Points
Move10
Character Points6
Force Points1
Force SensitiveN
Special Abilities
Cranial Horns (headbutt STR+1D, male only) High Pain Threshold (+1D to stamina vs. pain) Ritual Bearing (+1D to intimidation when markings are visible to those who recognize them)
Equipment
Bone spear (Difficulty: Easy; melee STR+1D+1; thrown 3–10/20/30, thrown dmg 2D+2; range diffs 5/10/15), carved fighting staff (STR+2D; +1D melee parry when braced), 3x throwing knives (thrown 3–5/10/20; STR+1), rugged leathers (+2 vs physical), clan tokens and tally-braids, simple short-range comlink.