NPCs

Gume Saam

Separatists

Named Character

Source: swrpggm

Move

10

Force Pts

1

Char Pts

8

Attributes & Skills
Dexterity2D
  • Blaster3D
  • Dodge4D
Perception2D
  • Bargain5D
  • Con4D+2
  • Gambling3D
  • Hide4D
  • Investigation3D+1
  • Persuasion3D+2
  • Search3D
  • Sneak4D
Strength2D
  • Brawling3D
  • Lifting2D+2
  • Swimming5D
Knowledge3D
  • Alien Species4D+2
  • Bureaucracy6D+2
  • Business7D+2
  • Economics4D
  • Languages5D
  • Planetary Systems5D
  • Scholar:
  • Politics6D
  • Value4D
Mechanical2D
  • Repulsorlift Operation3D
Technical2D
  • Computer Programming/Repair3D+2
  • Droid Programming3D
  • Droid Repair3D
  • First Aid3D
Points
Move10
Character Points8
Force Points1
Force SensitiveN
Special Abilities
Beak: The beak of the Ishi Tib does Strength +2D damage. Planners: The Ishi Tib are natural planners and organizers. At the time of character creation only, they may receive 2D for every 1D of beginning skill dice placed in bureaucracy, business, law enforcement, scholar or tactics skills (Ishi Tib still have the limit of being able to place only 2D of beginning skill dice in a skill). Immersion: The Ishi Tib must fully immerse themselves. Amphibious: Ishi Tib are Amphibious, their lungs double as internal gills, and they had an acute sense of smell on land or in the water.
Equipment
Robes datapad comlink
Background
Gume Saam was a male Ishi Tib senator who represented the Techno Union in the Galactic Republic prior to and during the Clone Wars. During the conflict, he secretly furthered the interests of the Confederacy of Independent Systems.