Beak: The beak of the Ishi Tib does Strength +2D damage. Immersion: The Ishi Tib must fully immerse themselves (for 10 rounds) in a brine solution similar to teh oceans of Tibrin after spending 30 hours out of the water. If they fail to do this, they suffer 1D damage (cumulative) for every hour over 30 that they stay out of the water (roll for damage once per hour, starting at hour 31).