NPCs

Carasynthia “Cara” Dune

Rebellion

Named Character

Source: swrpggm

Move

10

Force Pts

1

Char Pts

6

Dark Side

2

Attributes & Skills
Dexterity3D
  • Blaster7D
  • Blaster: repeating blaster6D+2
  • Brawling parry4D
  • Dodge4D
  • Grenade5D
  • Melee combat3D+2
  • Melee parry3D
Perception2D
  • Search3D
  • Sneak3D
Strength3D
  • Brawling3D+2
  • Stamina3D+1
Knowledge2D
Mechanical3D
  • Repulsorlift operation4D
Technical3D+1
Points
Move10
Character Points6
Force Points1
Dark Side Points2
Force SensitiveN
Special Abilities
Chaos Thought: Dune’s mouth got her into more trouble than it was worth. Subtract -1D from knowledge and perception rolls when she is agitated by others.
Equipment
Heavy Blaster Pistol 5D Blaster Rifle 5D Grenades Commlink Utility Belt Tunic Trousers Rugged Boots Survival Pack Blast Vest +1D Physical, +2 Energy
Background
Carasynthia “Cara” Dune was a human female Alderaanian who served as a shock trooper in the Alliance to Restore the Republic and the New Republic during the Galactic Civil War. A seasoned warrior, she was an intimidating brawler and a crack shot. By 9 ABY, Dune had put her days of military discipline behind her to operate as a mercenary. After spending time on the planet Sorgan, she met the bounty hunter Din Djarin and his companion and worked with him for a short time before Djarin departed Sorgan. Eventually, Djarin returned to enlist Dune to help him combat an Imperial remnant on Nevarro. After their mission, Dune stayed on Nevarro to work with Djarin’s former employer Greef Karga. Eventually, she was assigned as Marshal of Nevarro by the New Republic and was lost on assignment in Unknown Space.