NPCs

Bannamu

Underworld

Named Character

Source: swrpggm

Move

7 (walking), 12 (swimming) (

Force Pts

1

Char Pts

8

Attributes & Skills
Dexterity3D
  • Blaster3D+1
  • Dodge4D
  • Melee Combat3D+2
  • Melee Parry3D+1
  • Pick Pocket6D
  • Running4D
Perception3D
  • Con4D
  • Gambling3D+2
  • Hide4D
  • Search4D
  • Sneak4D
Strength2D
  • Brawling3D
  • Swimming7D
Knowledge2D
  • Alien Species4D
  • Business:
  • Underworld4D
  • Intimidation3D
  • Languages3D
  • Streetwise5D
  • Value3D+2
  • Willpower4D
Mechanical2D
  • Repulsorlift Operation3D
  • Swoop Operation3D
Technical2D
Points
Move7 (walking), 12 (swimming) (
Character Points8
Force Points1
Force SensitiveN
Special Abilities
Aquatic: Patrolians can breathe both air and water and can withstand the extreme pressures found in ocean depths. Membranes: Patrolians have thick membranes attached to their arms and legs, giving them a +1D to swimming. Dehydration: Any Patrolians out of water for over one day must make a Moderate stamina check or suffer dehydration damage equal to 1D for each day spent away from water. Webbed Hands: Due to their webbed hands, Patrolians suffer a -1D penalty using any object designed for the human hand.
Equipment
Jacket hydration suit tools vibroblade STR+2D
Background
Bannamu was a male Patrolian pickpocket living on the planet Coruscant during the Clone Wars. In 21 BBY, Bannamu managed to steal a lightsaber from Jedi Padawan Ahsoka Tano’s belt and subsequently sold it to the Trandoshan Nack Movers. Soon, Tano, with the help of Jedi Master Tera Sinube, tracked Bannamu down to his hideout in the Spider Arms Hostel and forced him to reveal the whereabouts of her weapon.