Force Powers

Hibernation Trance

Control

Source: 2RE:144

Difficulties
ControlDifficult
Details
Time to UseVaries
Can Keep UpThis power may be kept up.
Effect
The Jedi places himself into a deep trance, remarkably slowing all body functions. The Jedi’s heartbeat slows, his breathing drops to barely perceivable levels, and he falls unconscious. When a Jedi enters a hibernation trance, the character must declare how much time they will spend and/or under what circumstances the character will awaken: after a specific amount of time, or what stimulus needs to be present (noise, someone touching them, etc.). A character can heal while in a hibernation trance, but may not use any other skills or Force powers. Hibernation trance serves two purposes. It allows a Jedi to “play dead.” It can be used to survive when food or air supplies are low. A character in hibernation uses only about a tenth as much as someone who is sleeping – he can hibernate for a week in a dry climate, for up to a month in a wet climate before dying of thirst. Anyone who sees a Jedi in hibernation assumes he is dead unless he makes a point to test him. Another Jedi with the sense skill or the life detection power will be able to detect the Force within the hibernating character and realize that he is alive.