One of the few meditative battle stances taught amongst the Jedi, this power allows a Jedi to appear more powerful than he or she actually is. Using this form has several effects. First, it allows a Jedi to increase the duration of those Force powers that have an effect that expires after a certain time, (combat sense or enhance attribute, for example) by half (multiply by 1.5, rounded down). This also establishes the duration of this form. The Jedi must successfully activate Force mastery in the same round as the Force power it is meant to extend. Multiple action penalties apply. Force powers that are not affected by duration or an expiration time are not affected by this power. Second, this power incurs a penalty on the opponent's saving throws against Force powers. However, this form is not without its drawbacks. First, this power also decreases the user's ability to defend himself or herself against Force attacks made on his or her person. What's worse is that this penalty is twice the penalty afflicted on the target. To determine the penalties that result from this power, the gamemaster must consult the following table: | Alter Roll ≥ Difficulty By | Penalty to Target's Rolls | Penalty to Jedi's Rolls | | --- | --- | --- | | 0-10 | -1 | -2 | | 11-20 | -2 | -1D | | 21+ | -1D | -2D | As with Force potency, after the Jedi uses this form, the Jedi will feel drained and will be unable to do anything for four rounds. However, the Jedi can make a stamina roll against the roll he made to use this power. If the Jedi succeeds in making the stamina roll, the recovery time will be shorter. [18:34] | Roll ≥ Difficulty By | Recovery Time | | --- | --- | | 0-10 | 3 rounds | | 11-20 | 2 rounds | | 21+ | 1 round |