Force Powers

Beast Control

Control/Sense/Alter

Dark Side Power

Source: Galaxy Guide 16 The Old Republic

Dark Side Warning

A character who uses this power in a way which results in the death of the creature gains a Dark Side Point.

Difficulties
ControlVery Easy for perceptions; Easy for memories; Moderate for commands. Modified by proximity.
SenseTarget's Perception roll.
AlterVery Easy for shifting a creature's attention, making minor changes to the creature's memories, or if the creature doesn't care one way or another; Easy for brief visible phenomena or emotions; Moderate for short hallucinations or to make a creature act against training; Difficult to make creature act against its instincts.
Details
PrerequisitesAffect mind, life detection, life sense, sense Force.
Effect
This allows the Jedi to influence an animal's mind just as affect mind allows the Jedi to influence a sapient's mind. With this, a Jedi can shift an animal's attention to another target, to make an animal forget something, or to make an animal follow his commands. In using this power to pursue the third option, the Jedi must exercise great care, as the Jedi could use it to make the creature do something it normally wouldn't do, like make it remain still even though it has picked up the scent of a predator and should be running. Such an act could open the path to the dark side. If the Jedi performs such an act, and the creature is injured or killed as a result, the Jedi receives a Dark Side Point as a consequence of his action.