Equipment

Headstrap Macrobinoculars

Sensors

Source: Rules of Engagement - The Rebel SpecForce Handbook (page 40), Arms and Equipment Guide (page 91)

Details
TypeSensors
Cost200
Availability2
Description
All modes have an Easy sensors difficulty at short range, increasing one level per range band. May be used to improve aiming by +2D with blaster or slugthrower weapons (at medium and long range) if the weapon is equipped with a laser-sight. Search and other Perception - based rolls may be increased when using macrobinoculars by +3D when used to find something more than 100 meters away, at the gamemaster's discretion.