+1D Search/Hearing Checks
Game Notes:
Modified Pilot Helmet with Special Ops Communication Receptors
Multi-frequency Targeting and Acquisition Sensors: +1D to Blaster skill.
ComSec Comlink: Scrambles all external communications to interfere with overheard inter-squad communications. +1D to Intimidation.
Climate Control Bodyglove: Allows for operation in warm, mild, and cold environments without penalty.
Targeting reticule, +1D to ranged weapon skill checks
Friend or Foe system
Language Translation Visor: Allows translation of any known alien species language and writings.
Electrobinocular viewplate with night-vision (50-100/200/500, +1D modifier to visual perception rolls at 100+ meters, can see in near total darkness up to 60 meters)
Filtration system protects wearer from toxic environments
Climate controlled body glove allows operation in uncomfortably cold or warm climates and allows up to 20 minutes exposure to the vacuum of space.
Chronometer
Vibroblade and sheath (STR+2D)
Hologram Generator: Built into right gauntlet
Utility belt: containing high-tension wire, grappling hooks, spare blaster power packs, ion flares, concentrated rations, spare comlink, water packs, 2 medpacs.
Backpack with Encrypted Communication Receiver, tech parts, various tools
Bonus: +1D Blaster, +1D Archaic Guns, +1D Artillery, +1D Blaster Artillery, +1D Bowcaster, +1D Bows, +1D Firearms, +1D Flamethrower, +1D Missile Weapons, +1D Vehicle Blasters, +1D Perception (over 100 Meters), +1D Search (over 100 Meters), +1D Intimidation, +1D Search (vision & hearing)
Background: Tech’s primary weapons were two DC-17 hand blasters, with which he was very proficient, and during a mission in Corellia he carried a DC-15A blaster carbine. Tech wore modified Katarn-class Commando Armor with a unique helmet. The helmet was equipped with a translation visor that was capable of translating various languages.