Head, torso and arms
Optional Upgrades:
Wrist Lasers: 5D damage, 3-5/20/35m range. Both forearms. Armor Weapons skill
Electroshock Dart: 6D stun damage, 3-10/30/120, Right arm. Single Target
Flame Projector: 5D damage, 1m diameter, 1-5m long. Left forearm. Armor Weapons skill.
IR/motion Sensor: +1D PERC in darkness and/or against moving targets, ahead and to both sides.
Personal Combat Shield: 6D strength, can absorb up to 50 damage before requiring a power cycle.
Sensor Pod: +2D Search, 50-100m
Macrobinoculars: +2D Search, 100-300m
Jetpack: 70m horizontal, 50m vertical range. Has 10 charges, may expend one charge every other round.
Eviromental Filter: Blocks most harmful molecules in the atmosphere, or seal with 30 minutes air.
Broadband Antenna: Can intercept and decode most communications frequencies. Can patch into shipboard and vehicular communications systems.
Small Power Generator: Personal sized power generator for use with repeating blaster cannons.
Bonus: +1D Perception (Darkness or Moving Target), +2D Search